repr 0.1
Reconstructable string representations and more
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#include <undname.h>
Public Types | |
enum | : unsigned int { Complete = 0x00000 , NoLeadingUnderscores = 0x00001 , NoMsKeywords = 0x00002 , NoFunctionReturns = 0x00004 , NoAllocationModel = 0x00008 , NoAllocationLanguage = 0x00010 , NoMSThisType = 0x00020 , NoCVThisType = 0x00040 , NoThisType = 0x00060 , NoAccessSpecifiers = 0x00080 , NoThrowSignatures = 0x00100 , NoMemberType = 0x00200 , NoReturnUDTModel = 0x00400 , Decode32Bit = 0x00800 , NameOnly = 0x01000 , TypeOnly = 0x02000 , HaveParameters = 0x04000 , NoECSU = 0x08000 , NoIdentCharCheck = 0x10000 } |
using | Type = decltype(Complete) |
using | type = decltype(Complete) |